Maze Challenge
Challenge Series, Digital Play with Sphero
Platform
Digital Technologies Progress Outcomes
Cross-Curricular Links
Year Levels
Y3-4 (Guided)
Y5-6+
Duration
1 lesson
Resources
Differentiation
Change the path and obstacles within the maze to practise navigating different courses.
Use Drive mode (instead of Programs) to try navigating the golf course in real time, controlling Sphero with the app’s virtual joystick.
With the Drive mode approach, keep track of how long it takes to get a hole, and organise a friendly competition to clock the fastest time.
Extension
Guide your learners to try another game activity in the Sphero Challenge Series:
About Activity
This play-based activity is designed to help learners gain skills and experience with digital technologies by practising basic programming through an iterative process to direct Sphero bots.
Learners will construct a maze and aim to navigate their Sphero through it by coding a program that controls direction, speed and timing. They will do their best to successfully guide Sphero from start to finish, having fun while working to refine and improve their programs over multiple attempts, or iterations.
Activity Guide
Challenge Series – Digital Play with Sphero
This activity is one of a series digital play-based resources using the block code-based Programs function with Sphero, designed to guide your learners to practise skills and explore concepts in digital technologies through creativity, achievement motivation and fun! Check out these other activities in the collection: