Mini Golf Challenge

Digital Play Challenge Series, with Sphero

Platform

Digital Technologies Progress Outcomes

Cross-Curricular Links

Year Levels

  • Y3-4 (Guided)

  • Y5-6+

Duration

  • 1 lesson

Resources

Differentiation

Change the path, obstacles and location of the hole to practise navigating different golf courses.

Use Drive mode (instead of Programs) to try navigating the golf course in real time, controlling Sphero with the app’s virtual joystick.

With the Drive mode approach, keep track of how long it takes to get a hole, and organise a friendly competition to clock the fastest time.

Extension

Guide your learners to try another game activity in the Sphero Challenge Series:

About Activity

This play-based activity is designed to help learners gain skills and experience with digital technologies by practising basic programming through an iterative process to direct Sphero bots.

Learners will construct a miniature golf course and aim to navigate their Sphero through it by coding a program that controls direction, speed and timing. They will do their best to successfully guide Sphero to the target ‘hole’, having fun while working to refine and improve their programs over multiple attempts, or iterations.

Activity Guide


Challenge Series – Digital Play with Sphero

This activity is one of a series digital play-based resources using the block code-based Programs function with Sphero, designed to guide your learners to practise skills and explore concepts in digital technologies through creativity, achievement motivation and fun! Check out these other activities in the collection: